About me

Nino kharazishvili

I'm a product designer with an architect's brain and a passion for solving real problems - focused on making complex products clear and usable. With a foundation in spatial thinking and years of product work, I turn tangled requirements into clean interfaces, overwhelming data into intuitive flows.

Here's what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

Discover My Journey in Design

From architecture school to interior spaces to digital products - my path has been anything but linear. Each role sharpened a different edge: seeing the whole before the details, balancing aesthetics with function, moving fast without breaking things, and listening before designing. I stay curious, adapt quickly, and trust that good design solves problems you didn't know existed.

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Design with Strategy and Creativity

My process balances strategic thinking with hands-on craft - understanding the problem deeply, designing with intention, and delivering solutions that work for users and scale with teams.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

Thanks for stopping by

About me

Nino kharazishvili

I'm a product designer with an architect's brain and a passion for solving real problems - focused on making complex products clear and usable. With a foundation in spatial thinking and years of product work, I turn tangled requirements into clean interfaces, overwhelming data into intuitive flows.

Here's what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

Discover My Journey in Design

From architecture school to interior spaces to digital products - my path has been anything but linear. Each role sharpened a different edge: seeing the whole before the details, balancing aesthetics with function, moving fast without breaking things, and listening before designing. I stay curious, adapt quickly, and trust that good design solves problems you didn't know existed.

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Design with Strategy and Creativity

My process balances strategic thinking with hands-on craft - understanding the problem deeply, designing with intention, and delivering solutions that work for users and scale with teams.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

Thanks for stopping by

About me

Nino kharazishvili

I'm a product designer with an architect's brain and a passion for solving real problems - focused on making complex products clear and usable. With a foundation in spatial thinking and years of product work, I turn tangled requirements into clean interfaces, overwhelming data into intuitive flows.

Here's what I can do for you

As a digital designer, I am a visual storyteller, crafting experiences that connect deeply and spark creativity.

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

1. Enterprise & B2B Platforms

Multi-user dashboards and admin systems

Enterprise-grade interfaces for banking and SaaS

Data-heavy flows made clear and intuitive

Web and mobile platform consistency

2. Early-Stage Products

Taking products from concept to first release

Defining structure, flows, and core interfaces

Designing with limited resources and tight timelines

Building foundations that scale

3. Design Systems & Consistency

Building and maintaining component libraries

Clear documentation for designers and developers

Ensuring accessibility standards are met

Scaling design quality across platforms

Discover My Journey in Design

From architecture school to interior spaces to digital products - my path has been anything but linear. Each role sharpened a different edge: seeing the whole before the details, balancing aesthetics with function, moving fast without breaking things, and listening before designing. I stay curious, adapt quickly, and trust that good design solves problems you didn't know existed.

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

Product designer

TBC

May 2025 – Feb 2026

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX Designer

Redberry

Feb 2025 – May 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

UI/UX designer

Moncero

Aug 2024 – Jan 2025

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Interior Designer

4Visual

Jun 2021 – Feb 2022

Design with Strategy and Creativity

My process balances strategic thinking with hands-on craft - understanding the problem deeply, designing with intention, and delivering solutions that work for users and scale with teams.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

01.

Research & Strategy

I start by understanding the problem, the users, and the business context. Through stakeholder interviews, competitive analysis, and user research, I identify pain points and opportunities. This phase builds the foundation - defining what success looks like and aligning everyone on goals before any pixels are pushed.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

02.

Structure & Flows

Here, I translate insights into structure. I map user journeys, define information architecture, and create wireframes that solve for the core experience. This is where I figure out how things should work-not just how they'll look. It's about logic, hierarchy, and making complex flows feel natural.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

03.

Design & Iteration

I bring structure to life through visual design and prototyping. Working closely with stakeholders and developers, I iterate based on feedback, technical constraints, and evolving requirements. This phase is collaborative - designs get refined, tested internally, and adjusted until they're ready to validate with real users.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

04.

Testing & Refinement

I test designs with users to catch what's confusing, clunky, or unclear. Through usability testing and feedback analysis, I identify what's working and what needs adjustment. This ensures the design doesn't just look good - it actually solves the problem it was meant to solve.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

05.

Handoff & Launch

Once validated, I prepare clear specs, documentation, and assets for developers. I stay involved during implementation - reviewing builds, answering questions, and adjusting as needed. The goal is smooth delivery and a product that ships as designed and sets the foundation for future growth.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

Thanks for stopping by